November 15, 2026 · PART 2

Parallel universes, one Manhattan

An experiment with ether crystals has split the world into countless parallel universes. All players play in the same Manhattan – but each in their own version of it. The inspiration comes from shows like Fringe.

The universes differ only slightly. In one, the Empire State Building carries a mooring mast for zeppelins; in another, it is an ether tower. One universe has Prohibition, another doesn't. These variations bring small bonuses.

Four stages of contact

  1. Glimpse: With a small ether crystal, an opponent's world flickers over your own for a moment.
  2. Contact & trade: Messages and goods exchanged through portals.
  3. Crossing: Agents and expeditions cross over – including encounters with doppelgängers.
  4. Merging: Two universes overlap. Buildings in the same spot compete or become hybrids.

Every connection costs stability. Push too hard and your own universe starts to tear, with rifts and anomalies.